The Tavern
Three hotspots — the Barkeeper, the Hunting Crew, and the Bedroom — and what each unlocks.
Three clickable hotspots on the tavern scene, each opens its own panel:
- Barkeeper — buy temporary combat drinks.
- Hunting Crew — pay the regulars at the corner table to scout a region for a named monster, then hunt it down yourself (Monster Hunts).
- Bedroom — long-term gold sinks (potion potency, offline cap, heal duration, craft-cost reduction, and extra inventory slots).
Each panel pops its own first-time Help window the first time you open it. Armor training moved out of the tavern — it now lives at the camp Training Grounds.