← Changelog Patch Notes AI
v0.8.11 — Level-diff hit chance & NPC names
A combat-math tweak alongside a story-polish pass.
Highlights
Hit chance scales with the level gap
Hit chance now shifts by ±1% for every level of difference between you and the enemy, capped at ±10% either way — and it applies at all levels.
NPCs introduce themselves
NPCs now give their names as the story progresses, with dialog and panel titles updating to match.
Also in this update
- A lore text pass across every story beat and NPC conversation.
- Old saves now backfill story beats you’d already passed, instead of locking them away for good.