← Changelog Patch Notes AI

v0.8.11 — Level-diff hit chance & NPC names


A combat-math tweak alongside a story-polish pass.

Highlights

Hit chance scales with the level gap

Hit chance now shifts by ±1% for every level of difference between you and the enemy, capped at ±10% either way — and it applies at all levels.

NPCs introduce themselves

NPCs now give their names as the story progresses, with dialog and panel titles updating to match.

Also in this update

  • A lore text pass across every story beat and NPC conversation.
  • Old saves now backfill story beats you’d already passed, instead of locking them away for good.