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v0.6.3 — Weightless affix and conflict handling


A tuning-and-fixes release with one genuinely new affix and a handful of changes that make your gear behave the way you’d expect.

Highlights

The Weightless affix

A new Weightless affix, found on weapons and armor, removes that item’s weight from your hero entirely — the mirror of Indestructible. To keep things sensible, contradictory affixes no longer share an item: you won’t see Weightless roll alongside Reduced Weight, or Indestructible alongside Increased Durability, whether the affix comes from a drop, the Blacksmith, or the Witch.

Gear-granted attributes count for equipping

Attribute requirements now respect the bonuses your gear already provides. A +Strength amulet can be the very thing that lets you equip a heavier sword, so you can build around the stats your equipment hands you.

Also in this update

  • Skill-rank cards now light up when boosted by gear, and their tooltip breaks down exactly where the bonus is coming from.
  • Damage-over-time effects keep ticking while an enemy respawns instead of pausing, and a killing tick now registers the death properly.
  • Enemies no longer land a near-instant first hit on spawn — their attack timer starts fresh, just like yours.
  • The Cursed Swamp dungeon now opens once the Witch joins your team.
  • Respeccing your Echo skills now spends one of your shared respec charges, and the button shows how many you have left.
  • Status-effect icons are larger and cleaner, and item tooltips hide the Weight or Durability line when an affix has made it irrelevant.