← Changelog Patch Notes AI
v0.6.2 — Status icons and tree-rank affixes
More Echo-system work, a fresh way to boost your skill trees through loot, and a clearer read on what’s happening in a fight.
Highlights
Status effects get their own icons
Stuns, freezes, damage-over-time, buffs and debuffs now live in tidy vertical icon stacks along the left and right edges of the combat scene, each with a smooth sweeping shade that counts down its remaining time. No more hunting through the stat boxes to work out what’s affecting you and your enemy.
Affixes that boost your skill trees
Three new affixes can roll on any equipment slot, granting +N ranks to your Main, Active, or Passive skill tree. It is a new way to push a build through the gear you find, on top of the points you spend yourself.
Also in this update
- Tile echoing now unlocks once you clear the Dark Citadel, the final region’s dungeon. Earning Echo Points on a first clear and spending them in the tree are still available from the very start.
- The enemy panel now shows a “Respawn (X.Xs)” countdown while a foe is down, hiding its Life, Damage and Hit Chance until the next one appears.
- More mobile dropdown fixes, including the active-skill rule selector, so scrolling never grabs the wrong option.