← Changelog Patch Notes AI
v0.6.12 — A new colour scheme and unified stats
Readability and pacing touch-ups that make the game easier on the eye and a little kinder about what you can wear.
What changed
- The interface is reskinned around a “warm parchment and torchlight over cold stone” look: text, headers and accents stay warm, while panels, borders and the background settle into a neutral dark grey. The help page matches the new palette.
- The stats panel now shows resistances, breakpoints and extra stats in the same number style as your attributes, instead of four slightly different tones.
- Item level requirements are looser: once you reach a tier’s floor level, nearly all gear of that tier becomes wearable, so a single good level-up opens up a whole tier’s worth of loot.