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v0.5.7 — Cast times and DoT stacking
A pass on combat depth, alongside a crafting cleanup.
Highlights
Active skills gain cast times
Active skills now take a moment to cast rather than firing instantly, so when you use them matters. Timing becomes part of getting the most out of your skills instead of something you never had to think about.
Damage-over-time now stacks
Damage-over-time effects now stack instead of overwriting one another, so repeated applications pile their damage up rather than just refreshing a single one. Builds that lean on lingering damage hit a lot harder.
Also in this update
- The ember crafting material is unified into a single ember, cleaning up what you collect and simplifying recipes.