← Changelog Patch Notes AI

v0.16.0 — Trading


Trading

  • New in the tavern: the Trading Board. List gear and materials for gold, and buy what other players have listed.
  • Listings run for 1, 3 or 7 days, up to 10 per hero. Listing is free. The buyer pays the price plus 10 %; the seller receives the price minus 10, 15 or 20 %, depending on the duration.
  • Browse by slot, rarity, level and price, and sort by price, newest, ending soon or level. Sellers stay anonymous.
  • Sales also go through while you’re away; you’ll find them in your Offline Progress.
  • Tradeable: gear (unrevealed uniques as they are), Echo Shards, Echo Cores, Echo Dust, Keys and Hearts. Not tradeable: potions, equipped gear, and items the smith or the witch is working on.
  • The four Ascension pendants and the Signet of the Matriarch are bound to your account: they can move between your heroes, but not be sold.
  • A listed item stays where it is, marked “Listed”, until the listing ends.
  • Trading needs a registered account with a confirmed email address.

Shared Stash

  • The stash has a new Shared Stash tab: 50 slots shared by all heroes of your account, to move gear and materials between them.

One set of death rules

  • Mediumcore and Hardcore are gone. A new game goes straight from name and class into the game.
  • Every death costs 10 % of your gold and 10 % durability; deaths in the Endless Delve stay free.
  • Existing Mediumcore and Hardcore heroes keep playing under these rules.
  • The achievements One Life Ninety-Nine, No Safety Net and One Life One Legend are removed.

Background tabs

  • A game tab in the background now counts as away, like a closed game: your hero uses its offline time, and when you come back the Offline Progress window sums it up.
  • Coming back shows the fight as it is now, instead of replaying everything you missed.

Installed app

  • The installed app now keeps the game’s files on your device: a one-time download of about 320 MB, with a progress panel. After an update only the changed files are downloaded. Playing still needs a connection.

Fixes and smaller changes

  • Endless Delve: a hero who was in a run during a server restart now returns to its tile when the run ends, instead of standing in the Delve without fighting.
  • Main menu: cleaner hero lines, with durability as a percentage and the tile you fight on with its Resonance rank.
  • Weapon and shield item cards show your earned weapon training bonus.
  • Bestiary: on desktop, the Marks page shows each region’s six marks in one row.