← Changelog Patch Notes AI
v0.1.13 — Attributes, the Witch, and a big rebalance
The biggest pass yet. This release reworks how attributes work, adds a new face to town, and retunes values across the whole game for a more even climb.
Highlights
Attributes reworked
The attribute system gets a rework, changing how your hero’s core stats are shaped and how they carry your build from one fight to the next.
The Witch joins town
A new Witch tab arrives in town, adding another character to visit on your rounds between fights.
A comprehensive rebalance
Values have been retuned across every system, top to bottom, smoothing the difficulty curve and the payoffs so progress feels more even the whole way through.
Also in this update
- Camp characters now appear layered right into the scene, giving the Camp more life.
- Items show tier-specific icons, so a piece’s tier reads at a glance.